BitConnect (BCC) Mining pool is a way for BitConnect coin miners to pool their resources together and share their hashing power while splitting the reward equally according to the amount of shares they contributed to solving a block.
Cloakcoin is launching the long awaited Mobile Wallet for all Android devices.
The all new CloakCoin Mobile Wallet is the first standalone app integrating the advanced X13 algorithm into CloakCoin’s own dedicated, fully adapted, decentralized Mobile Wallet Server System based on the Electrum Server. As X13 has so far not been available with Electrum the CloakCoin Dev Team had to integrate this algorithm before being able to use this platform.
This new CloakCoin Mobile Wallet will enable all CloakCoin users to do their transactions on their Android smartphones, anytime, anywhere and is the stepping stone for the integration of CloakCoin's sophisticated ENIGMA transfer system in the near future. It also offers full HD (Hirarchical Deterministic) support allowing full backup and recovery if your smartphone gets lost.
The CloakCoin Dev Team has decided to do this standalone app in order to remain independent and have control over all future ideas and project based on this mobile concept. Get your Cloakcoin Mobile Wallet today and share with us this exciting new CloakCoin experience.
interest of making our communication a little more accessible, we have
decided to separate our dev updates from our other content (big thanks
to some of the supportive members of our slack community for the
suggestion). These updates might be a little less frequent every couple
of weeks to a month and to many they might simply sound like “hey we’re
coding”. But we will make a good effort to keep you informed of what we
are working on in our current sprint without giving away any of our
secret sauce before it’s ready for primetime.
solo & party queues are powered by a sophisticated matchmaking
engine. We’re done with the initial design and mockups for matchmaking,
so our task now will be integrating the front and backend that will
bring our matchmaking engine to life.
Mockup of the matchmaking process.
are a feature that is often glossed over, but the way we set up user
profiles will have a far-reaching impact on how the rest of the platform
looks and feels. We have our initial specifications for user profiles
done and are now working on mockups. From a design point of view, there
is an interesting dichotomy between displaying relevant information and
keeping user profiles both free of clutter and aesthetically pleasing;
contrast a how crazy and cluttered myspace profiles used to be with the
simplicity of a twitter profile. We think we have found a happy middle
ground that will allow users to show off their own personality and
display any relevant information, without having profiles become hulking
Steam profiles are a good example of a user profiles that are both personal and avoid irrelevant clutter.
Friends & Chat
its nature, FirstBlood will be a social app. So having the ability to
curate a friends list, along with creating a party of friends to play
with or even a predefined team is going to be an integral part of the
system. Our dev team is currently implementing the backend of the
friends system and will move on to implementing the backend for the chat
we scale, there will be a pretty significant infrastructure load that
will need to be carefully considered. Zack is currently exploring and
refining how we will roll out our server infrastructure, including load
balancing, CDNs, and DDoS mitigation.